/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 battlefield_window_ptr.h

	$Header: /resource_editor/battlefield_window_ptr.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( BATTLEFIELD_WINDOW_PTR_H_INCLUDED )
#define BATTLEFIELD_WINDOW_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"

class t_battlefield_window;
typedef t_counted_ptr< t_battlefield_window > t_battlefield_window_ptr;

#endif // !defined( BATTLEFIELD_WINDOW_PTR_H_INCLUDED )
